Overload Engine
A downloadable Overload Engine
Context
Overload is a game engine made in 5 months by 3 people.
Features
- Editor (Inspector, asset browser, hierarchy...)
- Default shaders (Standard, PBR...)
- Custom shaders support
- Scripting
- Profiler
- Building
- And more :)
Any feedback will be appreciated.
Requirements
- RAM : 100 Mo
- OS : Windows 7
- GPU : OpenGL 4.3 requis (6 août 2012)
- FREE DISK SPACE: 100MB
Links
Status | Released |
Category | Other |
Author | Gyvr |
Tags | 3D, Game engine, Godot, Physics, rendering, Unity, Unreal Engine |
Comments
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Is this wonderful engine still updated/in-dev ?
Yes it is! :D