Version 1.1


  • Features
    • Added the ability to execute scriptable actions when a dialogue starts.
    • Added a permanent death setting for monsters.
    • Added a new scriptable action to either heal or damage the player.
  • Fixes
    • Fixed a bug where the `booleanChanged` event (renamed to `gameFlagChanged`) wasn't triggering properly, resulting in some broken interactions with conditional activators.
    • Fixed a bug where monster projectiles would sometimes remain attached to their caster.
    • Fixed a bug causing teleporters without activation settings to teleport the player multiple times.

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