Version 1.2


  • Features
    • Added dash ability, unlocked by the archer upon reaching level 3.
    • Implemented a new AI navigation system using context steering:
      • AI can now avoid simple obstacles (complex shapes, such as mazes, are not supported).
      • AI can no longer see behind objects, allowing the player to hide effectively.
      • When the AI loses sight of the player, it will move to the last known position and reset after a while if it cannot reestablish visual contact.
  • Fixes
    • Rectified projectile hitbox (preventing instances where they would hit a target behind the caster).
    • Resolved a potential path normalization issue on UNIX platforms.
    • Fixed player stats updates:
      • Increasing max stats (equip item, apply points...) will now properly adjust current stats by the same amount instead of resetting them to their maximum value.
      • Leveling up now restores the player's stats.
    • Rectified typos in the triple shot and corrosion ability sheets.
    • Removed unused code.

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