Version 1.2
2D Action RPG Engine: Mythril2D » Devlog
- Features
- Added dash ability, unlocked by the archer upon reaching level 3.
- Implemented a new AI navigation system using context steering:
- AI can now avoid simple obstacles (complex shapes, such as mazes, are not supported).
- AI can no longer see behind objects, allowing the player to hide effectively.
- When the AI loses sight of the player, it will move to the last known position and reset after a while if it cannot reestablish visual contact.
- Fixes
- Rectified projectile hitbox (preventing instances where they would hit a target behind the caster).
- Resolved a potential path normalization issue on UNIX platforms.
- Fixed player stats updates:
- Increasing max stats (equip item, apply points...) will now properly adjust current stats by the same amount instead of resetting them to their maximum value.
- Leveling up now restores the player's stats.
- Rectified typos in the triple shot and corrosion ability sheets.
- Removed unused code.
2D Action RPG Engine: Mythril2D
Create 2D Action RPGs using Unity, with little to no coding experience!
Status | Released |
Category | Tool |
Author | Gyvr |
Genre | Role Playing |
Tags | 2D, Action RPG, Asset Pack, Creative, Pixel Art, RPG Maker, Project template, Top-Down, Unity |
Languages | English |
More posts
- Version 2.0Jul 25, 2024
- Version 1.4.1May 10, 2024
- Version 1.4May 10, 2024
- Version 1.3Apr 19, 2024
- Version 1.1Apr 19, 2024
- Version 1.0Apr 19, 2024
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