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2D Action RPG Engine: Mythril2D
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Return to 2D Action RPG Engine: Mythril2D
Devlog
Version 2.0
July 25, 2024
by
Gyvr
Features Added a new monster: water slime (fast, but squishy). Added a crafting system with new items: Slime Ball (Dropped by slimes). Water Slime Ball (Dropped by the newly added water slime). Water...
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Version 1.4.1
May 10, 2024
by
Gyvr
Fixes Corrected the position of the health bar when loading a save where the player's health is not full...
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Version 1.4
May 10, 2024
by
Gyvr
Features Added an option for the camera to shake when the player takes a hit and/or when the player hits an enemy: This option is enabled by default only when the player takes a hit. Added an option f...
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Version 1.3
April 19, 2024
by
Gyvr
Features Added quest starter items. Added conditional loot on monsters. Added a death screen. Updated the demo game with a new quest that can be initiated by a special item dropped by skeletons (with...
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Version 1.2
April 19, 2024
by
Gyvr
Features Added dash ability, unlocked by the archer upon reaching level 3. Implemented a new AI navigation system using context steering: AI can now avoid simple obstacles (complex shapes, such as maz...
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Version 1.1
April 19, 2024
by
Gyvr
Features Added the ability to execute scriptable actions when a dialogue starts. Added a permanent death setting for monsters. Added a new scriptable action to either heal or damage the player. Fixes...
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Version 1.0
April 19, 2024
by
Gyvr
๐ Woohoo! I've got some exciting news to share with you all! ๐ After a whole year of grinding away, I'm stoked to announce that Mythril2D just dropped on the Unity Asset Store! Mythril2D isn't j...
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